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Pancake King
Unreal Realities
10
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Posted - 2012.09.02 22:09:00 -
[1] - Quote
Messoroz wrote: If you want to make POSes weaker in lower classes, then do the same thing for highsec where you can't use dreads either. Where's your excuse there?
I, personally, do not give a rats about what happens in Highsec and would hope Two-Step is of a similar mindset. It's completely irrelevant to the WH discussion.
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Pancake King
Unreal Realities
10
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Posted - 2012.09.05 14:09:00 -
[2] - Quote
Jack Miton wrote:Quote:Please post with your main. ^This. If people don't care enough about something to post on their main, why should Two Step care enough to respond on his main?
Agree.
I'd also suggest maybe a little hissy fitting because someone has a different viewpoint. No one responds well to that, nor should they be expected to. Present a reasonable point, backed up by a well thought out argument or gtfo and let the adults talk.
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Pancake King
Unreal Realities
11
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Posted - 2012.09.06 11:19:00 -
[3] - Quote
I'm in a (very) small WH corp - we moved in around 6 months ago to our first.
We bought the loc for an empty WH and I honestly don't know how we would have got in if we didn't. That being said, I don't really like the idea of a massive corp being about to come in a faceroll us out with easy (easier than now at least).
I like the idea of making it easier for small corps to get in - and in fact the idea of me and mine needing to work harder to stay in ours. But we need to make it not too easy to get pushed out by the big boys too. If POS restrictions are the answer - and I don't think they are - then maybe mass limits of those WHs need to go down too? |

Pancake King
Unreal Realities
11
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Posted - 2012.09.08 07:32:00 -
[4] - Quote
Mal Nina wrote:Forgot to add... clones and T3 susbsystem changing in the POS in a WH!
Agree with T3 subsystem changing. Disagree with clones.
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Pancake King
Unreal Realities
11
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Posted - 2012.09.09 00:25:00 -
[5] - Quote
Alundil wrote:Klarion Sythis wrote:mr roadkill wrote:Pancake King wrote:Mal Nina wrote:Forgot to add... clones and T3 susbsystem changing in the POS in a WH! Agree with T3 subsystem changing...... Yes we would like this  , the clones would be simplifying things too much though I think. I wouldn't consider it simplifying anything since, as it stands, a variety of clones are very impractical to use. I have never logged off in the wormhole with a crystal set because if an armor fleet is called, all I'm doing is adding a couple bil to my killmail if I die. If people are just flying around with learning implants and a couple of hardwires, sure, I can see this point of view. However, if you're willing to fly in Crystals, Slaves, Talismans, etc. then this feature suddenly becomes amazing. To be clear, this has nothing to do with clone jumping; only clone swapping at a single location. If I choose to install 8 billion isk in implants in my POS, then that's all the more I stand to lose if it gets blown up. I would like to see the swapping of clones within a station too for that ^ very reason. Not clone jumping from station/region to another. Just swapping for implant reasons.
It's part of the risk/reward in WH space though. If you're willing to fly in Crystals/Slaves/Talismans, then you need to be willing to lose those Crystals/Slaves/Talismans.
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